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You get every resource for free once you start playing the game.For more information see Supercell’s Fan Content Policy: For more information, latest news and updates stay tuned to us. Fixed: "enable Items Dropping = 0;" now even for MP clients  New: moon Intensity command  New: sun Or Moon command  Changed: When dropping weapon unrelated magazine will not be dropped  New: Dropping items while swimming can be disabled with "enable Items Dropping = 0;" in  New: In gear added bars with ammo count  New: set Gear Slot Ammo Count, set IDCAmmo Count, gear IDCAmmo Count, gear Slot Ammo Count gear commands  New: ATo C & PPAA added into UI video options  Fixed: AI using NVGs as binoculars after dropping their primary weapon (https://dev-heaven.net/issues/27297)  Changed: Authentication Timeout is distinguished from bad CD key  Fixed: Restrict gamma value set by profile  Fixed: Restrict brightness value set by profile  Fixed: Effects of set Damage to buildings different on clients and server (https://dev-heaven.net/issues/23915#change-136685)  Fixed: Changing gear in briefing screen is not working reliable in MP (https://dev-heaven.net/issues/16421)  Optimized: MP: attach To no longer sends a message when the attachment does not change. Fixed: Unable to access AI soldier's gear in map  Fixed: Prone units stop engaging (https://dev-heaven.net/issues/32475)  Fixed: Damage of buildings synchronization in MP after JIP (https://dev-heaven.net/issues/25659, https://dev-heaven.net/issues/23915, https://dev-heaven.net/issues/18492)  Fixed: Target is no longer stored in the long-term target list when forgotten for the second time (https://dev-heaven.net/issues/27895)  Improved: Tone mapping  New: Scripting functions visible Position ASL and nearest Building position  New: Scripting functions ASLTo ATL and ATLTo ASL to convert between coordinate systems.
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